To make a world feel lived in and immersive there needs to be signs of story and history throughout the environment. Part of our original vision was that the village and locals have been under constant disputes about Illegal deforestation that would come up later in the game as a story mission. So as part of foreshadowing that particular storyline we had the idea of trucks driving up and down certain linking roads carrying logs and other related equipment. We however didn't have the confidence that we could model the truck and get that implemented in time. So I thought I might as well do it this time round.